osu/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs
「空白」 e321494f15 Fix sort-by handling
> Add other cursor fields for paging different sortings
> Sorted as they show in GUI code-wise for more readability for now
2020-05-13 02:15:24 +09:00

120 lines
4.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.IO.Network;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing;
using osu.Game.Rulesets;
using Newtonsoft.Json;
namespace osu.Game.Online.API.Requests
{
public class SearchBeatmapSetsRequest : APIRequest<SearchBeatmapSetsResponse>
{
public class Cursor
{
[JsonProperty("title.raw")]
public string Title;
[JsonProperty("artist.raw")]
public string Artist;
[JsonProperty("beatmaps.difficultyrating")]
public string Difficulty;
[JsonProperty("approved_date")]
public string Ranked;
[JsonProperty("rating")]
public string Rating;
[JsonProperty("play_count")]
public string Plays;
[JsonProperty("favourite_count")]
public string Favourites;
[JsonProperty("_score")]
public string Relevance;
[JsonProperty("_id")]
public string Id;
}
public SearchCategory SearchCategory { get; set; }
public SortCriteria SortCriteria { get; set; }
public SortDirection SortDirection { get; set; }
public SearchGenre Genre { get; set; }
public SearchLanguage Language { get; set; }
private readonly string query;
private readonly RulesetInfo ruleset;
private readonly Cursor cursor;
private string directionString => SortDirection == SortDirection.Descending ? @"desc" : @"asc";
public SearchBeatmapSetsRequest(string query, RulesetInfo ruleset, Cursor cursor = null,
SearchCategory searchCategory = SearchCategory.Any, SortCriteria sortCriteria = SortCriteria.Ranked, SortDirection sortDirection = SortDirection.Descending)
{
this.query = string.IsNullOrEmpty(query) ? string.Empty : System.Uri.EscapeDataString(query);
this.ruleset = ruleset;
this.cursor = cursor;
SearchCategory = searchCategory;
SortCriteria = sortCriteria;
SortDirection = sortDirection;
Genre = SearchGenre.Any;
Language = SearchLanguage.Any;
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
req.AddParameter("q", query);
if (ruleset.ID.HasValue)
req.AddParameter("m", ruleset.ID.Value.ToString());
req.AddParameter("s", SearchCategory.ToString().ToLowerInvariant());
if (Genre != SearchGenre.Any)
req.AddParameter("g", ((int)Genre).ToString());
if (Language != SearchLanguage.Any)
req.AddParameter("l", ((int)Language).ToString());
req.AddParameter("sort", $"{SortCriteria.ToString().ToLowerInvariant()}_{directionString}");
if (cursor != null)
{
if (cursor.Title != null)
req.AddParameter("cursor[title.raw]", cursor.Title);
if (cursor.Artist != null)
req.AddParameter("cursor[artist.raw]", cursor.Artist);
if (cursor.Difficulty != null)
req.AddParameter("cursor[beatmaps.difficultyrating]", cursor.Difficulty);
if (cursor.Ranked != null)
req.AddParameter("cursor[approved_date]", cursor.Ranked);
if (cursor.Rating != null)
req.AddParameter("cursor[rating]", cursor.Rating);
if (cursor.Plays != null)
req.AddParameter("cursor[play_count]", cursor.Plays);
if (cursor.Favourites != null)
req.AddParameter("cursor[favourite_count]", cursor.Favourites);
if (cursor.Relevance != null)
req.AddParameter("cursor[_score]", cursor.Relevance);
req.AddParameter("cursor[_id]", cursor.Id);
}
return req;
}
protected override string Target => @"beatmapsets/search";
}
}