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https://github.com/ppy/osu
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57 lines
2.5 KiB
C#
57 lines
2.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu.Mods;
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namespace osu.Game.Tests.Beatmaps
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{
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[TestFixture]
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public class BeatmapDifficultyCacheTest
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{
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[Test]
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public void TestKeyEqualsWithDifferentModInstances()
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{
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var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
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var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
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Assert.That(key1, Is.EqualTo(key2));
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}
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[Test]
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public void TestKeyEqualsWithDifferentModOrder()
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{
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var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
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var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHidden(), new OsuModHardRock() });
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Assert.That(key1, Is.EqualTo(key2));
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}
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[TestCase(1.3, DifficultyRating.Easy)]
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[TestCase(1.993, DifficultyRating.Easy)]
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[TestCase(1.998, DifficultyRating.Normal)]
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[TestCase(2.4, DifficultyRating.Normal)]
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[TestCase(2.693, DifficultyRating.Normal)]
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[TestCase(2.698, DifficultyRating.Hard)]
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[TestCase(3.5, DifficultyRating.Hard)]
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[TestCase(3.993, DifficultyRating.Hard)]
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[TestCase(3.997, DifficultyRating.Insane)]
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[TestCase(5.0, DifficultyRating.Insane)]
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[TestCase(5.292, DifficultyRating.Insane)]
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[TestCase(5.297, DifficultyRating.Expert)]
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[TestCase(6.2, DifficultyRating.Expert)]
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[TestCase(6.493, DifficultyRating.Expert)]
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[TestCase(6.498, DifficultyRating.ExpertPlus)]
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[TestCase(8.3, DifficultyRating.ExpertPlus)]
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public void TestDifficultyRatingMapping(double starRating, DifficultyRating expectedBracket)
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{
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var actualBracket = BeatmapDifficultyCache.GetDifficultyRating(starRating);
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Assert.AreEqual(expectedBracket, actualBracket);
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}
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}
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}
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