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https://github.com/ppy/osu
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29 lines
1.0 KiB
C#
29 lines
1.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osu.Game.Online.API.Requests.Responses;
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namespace osu.Game.Overlays.Dashboard.Friends
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{
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public class FriendOnlineStreamControl : OverlayStreamControl<FriendStream>
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{
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protected override OverlayStreamItem<FriendStream> CreateStreamItem(FriendStream value) => new FriendsOnlineStatusItem(value);
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public void Populate(List<APIUser> users)
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{
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Clear();
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int userCount = users.Count;
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int onlineUsersCount = users.Count(user => user.IsOnline);
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AddItem(new FriendStream(OnlineStatus.All, userCount));
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AddItem(new FriendStream(OnlineStatus.Online, onlineUsersCount));
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AddItem(new FriendStream(OnlineStatus.Offline, userCount - onlineUsersCount));
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Current.Value = Items.FirstOrDefault();
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}
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}
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}
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