osu/osu.Game/Screens/Play
EVAST9919 0386e96573 applied requested changes 2017-05-01 05:38:51 +03:00
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Pause fixes 2017-03-28 05:19:32 +03:00
FailOverlay.cs Improve "escape" pressing logic in pause/fail menus. 2017-04-13 12:40:00 +09:00
HotkeyRetryOverlay.cs Remove unnecessary AlwaysPresent. 2017-04-10 17:26:05 +09:00
KeyConversionInputManager.cs Split PlayerInputManager into two classes, allowing more precise handling of input (for KeyCounter). 2017-03-14 16:00:35 +09:00
KeyCounter.cs
KeyCounterCollection.cs Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
KeyCounterKeyboard.cs
KeyCounterMouse.cs Make everything share DropDown implementations again. Remove unnecessary files. 2017-03-16 21:17:14 +09:00
MenuOverlay.cs Updates in-line with framework. 2017-04-18 15:34:53 +09:00
PauseOverlay.cs Improve "escape" pressing logic in pause/fail menus. 2017-04-13 12:40:00 +09:00
Player.cs General fixes/cleanup in Player. 2017-04-26 20:37:47 +09:00
PlayerInputManager.cs Ensure PlayerInputManager's initial time is transferred at load. 2017-04-27 17:38:00 +09:00
PlayerLoader.cs applied requested changes 2017-05-01 05:38:51 +03:00
ReplayPlayer.cs Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
SkipButton.cs
SongProgress.cs Make SongProgress return the actual time value via OnSeek. 2017-04-26 18:17:17 +09:00
SongProgressBar.cs Fix incorrect default state. Handle input better. 2017-04-14 14:40:52 +09:00
SongProgressGraph.cs Fix incorrect EndTimes when processing has not been run on HitObjects before the SongProgressGraph is displayed. 2017-04-19 16:05:14 +09:00
SquareGraph.cs Adjust visuals slightly. 2017-04-18 20:52:57 +09:00