mirror of https://github.com/ppy/osu
80 lines
2.5 KiB
C#
80 lines
2.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Diagnostics;
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using System.Reflection;
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using NUnit.Framework;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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[TestFixture]
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public class TestSceneOsuIcon : OsuTestScene
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{
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public TestSceneOsuIcon()
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{
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FillFlowContainer<Icon> flow;
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AddRange(new Drawable[]
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{
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new Box
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{
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Colour = Color4.Teal,
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RelativeSizeAxes = Axes.Both,
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},
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new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = flow = new FillFlowContainer<Icon>
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Full,
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},
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}
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});
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foreach (var p in typeof(OsuIcon).GetProperties(BindingFlags.Public | BindingFlags.Static))
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{
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var propValue = p.GetValue(null);
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Debug.Assert(propValue != null);
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flow.Add(new Icon($"{nameof(OsuIcon)}.{p.Name}", (IconUsage)propValue));
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}
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AddStep("toggle shadows", () => flow.Children.ForEach(i => i.SpriteIcon.Shadow = !i.SpriteIcon.Shadow));
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AddStep("change icons", () => flow.Children.ForEach(i => i.SpriteIcon.Icon = new IconUsage((char)(i.SpriteIcon.Icon.Icon + 1))));
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}
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private class Icon : Container, IHasTooltip
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{
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public string TooltipText { get; }
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public SpriteIcon SpriteIcon { get; }
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public Icon(string name, IconUsage icon)
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{
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TooltipText = name;
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AutoSizeAxes = Axes.Both;
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Child = SpriteIcon = new SpriteIcon
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{
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Icon = icon,
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Size = new Vector2(60),
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};
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}
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}
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}
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}
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