osu/osu.Game
2022-10-13 11:22:40 +09:00
..
Audio
Beatmaps Cleanup all other leftover binding instantiation 2022-09-25 16:02:40 -04:00
Collections
Configuration Adjust out-of-the-box background dim back down to 70% 2022-10-07 18:47:32 +09:00
Database Fix beatmap update button not respecting user "prefer no video" setting 2022-10-11 14:27:40 +09:00
Extensions
Graphics Refactor visibility states to read better 2022-10-13 11:22:40 +09:00
Input Refactor visibility states to read better 2022-10-13 11:22:40 +09:00
IO
IPC
Localisation Merge branch 'master' into localisation-settings 2022-10-06 13:22:08 +09:00
Models
Online Silence unobserved exceptions in BeginPlayingInternal 2022-10-05 14:31:13 +09:00
Overlays Use async flow for storing key binding changes to realm 2022-10-11 15:37:22 +09:00
Performance
Properties
Replays Show smoke in replays 2022-09-18 17:55:06 -07:00
Rulesets Update xmlodc and add nullability attributes 2022-10-13 00:16:42 +03:00
Scoring Fix mods potentially keeping reference to runtime gameplay elements 2022-09-19 12:18:46 +09:00
Screens Rename various cursor symbols 2022-10-11 16:21:01 +03:00
Skinning Merge pull request #20586 from ekrctb/time-based-selection 2022-10-11 13:20:15 +09:00
Storyboards Add support for weird storyboards which have backwards events 2022-10-10 16:51:55 +09:00
Tests Make room requests handler handle GetBeatmapRequest 2022-09-27 20:30:41 +09:00
Updater Fix update progress notification not closing on completion 2022-09-23 16:30:07 +03:00
Users
Utils Use custom notification with timer 2022-09-20 15:54:18 +09:00
.editorconfig
BackgroundBeatmapProcessor.cs
osu!.res
osu.Game.csproj Merge branch 'master' into flag-markdown 2022-10-11 01:58:43 +09:00
OsuGame.cs Hide menu cursor when user is idle 2022-10-12 17:50:31 +03:00
OsuGameBase_Importing.cs
OsuGameBase.cs Hide menu cursor when user is idle 2022-10-12 17:50:31 +03:00
PerformFromMenuRunner.cs