osu/osu.Game/Rulesets/Scoring
Bartłomiej Dach bd1d3cad49
Do not show timing distribution graph in offset control if there's not enough timed hits
Intended to address concerns raised in
https://github.com/ppy/osu/pull/30620#issuecomment-2475744164.
2024-11-14 13:17:03 +01:00
..
Legacy Add HP and AR to LegacyBeatmapConversionDifficultyInfo 2024-03-28 22:30:39 +09:00
AccumulatingHealthProcessor.cs Fix missing tiny droplet not triggering fail with perfect on 2024-02-14 14:21:48 +01:00
DrainingHealthProcessor.cs Fix missing tiny droplet not triggering fail with perfect on 2024-02-14 14:21:48 +01:00
HealthProcessor.cs Prevent multiple invocations of failure procedure 2024-06-26 13:57:18 +09:00
HitEvent.cs
HitEventExtensions.cs Do not show timing distribution graph in offset control if there's not enough timed hits 2024-11-14 13:17:03 +01:00
HitResult.cs Adjust default min result of SliderTailHit, remove override 2024-01-31 18:01:29 +09:00
HitWindows.cs
JudgementProcessor.cs Cache created judgement in HitObject 2024-02-09 23:20:31 +03:00
LegacyDrainingHealthProcessor.cs Revert "Temporary rollback of framework / SDL3" 2024-05-22 16:29:39 +08:00
ScoreProcessor.cs Simplify implementation 2024-10-17 20:00:17 +09:00