mirror of https://github.com/ppy/osu
66 lines
1.9 KiB
C#
66 lines
1.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using Newtonsoft.Json;
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using NUnit.Framework;
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using osu.Game.Tournament.Models;
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namespace osu.Game.Tournament.Tests.NonVisual
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{
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[TestFixture]
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public class LadderInfoSerialisationTest
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{
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[Test]
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public void TestDeserialise()
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{
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var ladder = createSampleLadder();
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string serialised = JsonConvert.SerializeObject(ladder);
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JsonConvert.DeserializeObject<LadderInfo>(serialised, new JsonPointConverter());
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}
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[Test]
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public void TestSerialise()
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{
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var ladder = createSampleLadder();
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JsonConvert.SerializeObject(ladder);
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}
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private static LadderInfo createSampleLadder()
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{
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var match = TournamentTestScene.CreateSampleMatch();
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return new LadderInfo
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{
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PlayersPerTeam = { Value = 4 },
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Teams =
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{
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match.Team1.Value!,
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match.Team2.Value!,
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},
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Rounds =
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{
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new TournamentRound
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{
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Beatmaps =
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{
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new RoundBeatmap { Beatmap = TournamentTestScene.CreateSampleBeatmap() },
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new RoundBeatmap { Beatmap = TournamentTestScene.CreateSampleBeatmap() },
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}
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}
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},
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Matches =
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{
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match,
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},
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Progressions =
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{
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new TournamentProgression(1, 2),
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new TournamentProgression(1, 3, true),
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}
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};
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}
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}
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}
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