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Filtering
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Add 'yes'/'no' acronyms to the `played=` filter
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2024-09-06 18:04:39 +09:00 |
Multiplayer
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Automated pass
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2023-06-24 01:00:03 +09:00 |
Ranking
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Add rate-change UR tests
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2023-11-12 11:16:06 -08:00 |
Skinning
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r# says hi
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2024-01-29 15:28:14 +09:00 |
BarLineGeneratorTest.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
BeatmapSetInfoEqualityTest.cs
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Add test coverage of case insensitive audio equality
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2022-08-10 16:06:56 +09:00 |
ClosestBeatDivisorTest.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
ControlPointInfoTest.cs
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move timing point binary search back inline
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2024-08-21 01:50:52 +02:00 |
CustomDataDirectoryTest.cs
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Add test coverage of corrupt realm creating backup
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2022-07-04 16:45:23 +09:00 |
DifficultyAdjustmentModCombinationsTest.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
FirstAvailableHitWindowsTest.cs
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Add flag to allow backwards seeks in tests
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2024-02-29 23:05:28 +08:00 |
FormatUtilsTest.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
FramedReplayInputHandlerTest.cs
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Remove unnecessary `null` casts
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2022-06-24 14:50:11 +09:00 |
GameplayClockContainerTest.cs
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Rename local variable
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2023-10-06 19:43:00 +02:00 |
LimitedCapacityQueueTest.cs
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Removed unnecessary methods, changed tests, and moved LimitedCapacityQueue.cs to a more generic namespace.
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2022-11-19 16:53:35 +01:00 |
OngoingOperationTrackerTest.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
PeriodTrackerTest.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
ReverseQueueTest.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
RulesetInfoOrderingTest.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
ScoreInfoTest.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
SessionStaticsTest.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TaskChainTest.cs
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Fix more CI inspections
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2024-02-02 21:36:41 +09:00 |
TestSceneTimedDifficultyCalculation.cs
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Updated the tests according to new logic
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2024-06-18 15:48:21 +03:00 |
TimeDisplayExtensionTest.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |