.. |
.vscode
|
Update missed launch configurations
|
2019-12-20 19:08:05 +09:00 |
Mods
|
Add failing test cases
|
2020-08-11 21:55:50 +02:00 |
Resources
|
Add metrics skin resources for old style spinner
|
2020-08-29 23:21:19 +02:00 |
osu.Game.Rulesets.Osu.Tests.csproj
|
Bump Microsoft.NET.Test.Sdk from 16.7.0 to 16.7.1
|
2020-09-01 17:19:46 +00:00 |
OsuBeatmapConversionTest.cs
|
Add test timeouts
|
2020-09-07 17:18:54 +09:00 |
OsuDifficultyCalculatorTest.cs
|
Adjust diffcalc test expected value
|
2019-12-06 15:53:01 +09:00 |
OsuLegacyModConversionTest.cs
|
|
|
OsuSkinnableTestScene.cs
|
Move InputManager implementation to base skinnable test scene class
|
2020-07-31 10:45:10 +09:00 |
StackingTest.cs
|
|
|
TestSceneAccuracyHeatmap.cs
|
Re-invert test
|
2020-06-22 21:00:35 +09:00 |
TestSceneCursorTrail.cs
|
Add texture wrapping support to skins
|
2020-07-17 16:54:30 +09:00 |
TestSceneDrawableJudgement.cs
|
Bring back custom fade-out delay if hit lighting is on
|
2020-07-27 19:21:01 +02:00 |
TestSceneEditor.cs
|
Use CreateRuleset() for editor test scenes as well
|
2020-06-04 00:47:10 +03:00 |
TestSceneFollowPoints.cs
|
Use stacked positions
|
2020-03-04 09:46:53 +09:00 |
TestSceneGameplayCursor.cs
|
Add testability against different background colours / with user input
|
2020-07-10 14:47:26 +09:00 |
TestSceneHitCircle.cs
|
Remove all RequiredTypes usages
|
2020-05-16 18:17:12 +09:00 |
TestSceneHitCircleArea.cs
|
Rename base test class to help avoid incorrect reference
|
2020-03-23 10:01:33 +09:00 |
TestSceneHitCircleComboChange.cs
|
Add test scene for hitcircles and combo changes
|
2019-09-26 17:18:16 +09:00 |
TestSceneHitCircleHidden.cs
|
Remove all RequiredTypes usages
|
2020-05-16 18:17:12 +09:00 |
TestSceneHitCircleLongCombo.cs
|
Remove PlayerTestScene constructor and use CreateRuleset method instead
|
2020-04-17 11:17:51 +03:00 |
TestSceneHitCirclePlacementBlueprint.cs
|
|
|
TestSceneHitCircleSelectionBlueprint.cs
|
Rename HitObject -> DrawableObject in selection blueprints
|
2019-10-21 17:04:56 +09:00 |
TestSceneLegacyBeatmapSkin.cs
|
Revert "Add marker interface for beatmap skins"
|
2020-08-31 18:29:46 +02:00 |
TestSceneMissHitWindowJudgements.cs
|
Seal the ruleset creation methods and let abstract method take their place
|
2020-04-23 13:27:12 +03:00 |
TestSceneOsuDistanceSnapGrid.cs
|
Create SnapResult class to hold various snapping results
|
2020-05-20 21:00:47 +09:00 |
TestSceneOsuFlashlight.cs
|
Centralise TestPlayer implementations as much as possible
|
2020-03-05 11:25:07 +09:00 |
TestSceneOsuPlayer.cs
|
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
|
2020-06-03 22:00:02 +03:00 |
TestSceneOutOfOrderHits.cs
|
Revert some more usage of MusicController back to WorkingBeatmap
|
2020-08-21 15:17:21 +09:00 |
TestScenePathControlPointVisualiser.cs
|
Remove all RequiredTypes usages
|
2020-05-16 18:17:12 +09:00 |
TestSceneResumeOverlay.cs
|
Remove all RequiredTypes usages
|
2020-05-16 18:17:12 +09:00 |
TestSceneShaking.cs
|
Update MathUtils namespace usages
|
2020-01-09 13:43:44 +09:00 |
TestSceneSkinFallbacks.cs
|
Revert "Add marker interface for beatmap skins"
|
2020-08-31 18:29:46 +02:00 |
TestSceneSlider.cs
|
Move InputManager implementation to base skinnable test scene class
|
2020-07-31 10:45:10 +09:00 |
TestSceneSliderComboChange.cs
|
Add slider combo change test
|
2019-09-26 17:39:26 +09:00 |
TestSceneSliderHidden.cs
|
Remove all RequiredTypes usages
|
2020-05-16 18:17:12 +09:00 |
TestSceneSliderInput.cs
|
Revert some more usage of MusicController back to WorkingBeatmap
|
2020-08-21 15:17:21 +09:00 |
TestSceneSliderPlacementBlueprint.cs
|
Make placements happen on mouse down
|
2020-04-23 12:17:11 +09:00 |
TestSceneSliderSelectionBlueprint.cs
|
Remove all RequiredTypes usages
|
2020-05-16 18:17:12 +09:00 |
TestSceneSliderSnaking.cs
|
Fix a couple of missed cases
|
2020-08-27 00:21:50 +09:00 |
TestSceneSpinner.cs
|
Add scale specification to spinner scene for visibility
|
2020-08-29 23:20:59 +02:00 |
TestSceneSpinnerHidden.cs
|
Remove all RequiredTypes usages
|
2020-05-16 18:17:12 +09:00 |
TestSceneSpinnerPlacementBlueprint.cs
|
|
|
TestSceneSpinnerRotation.cs
|
Fix a couple of missed cases
|
2020-08-27 00:21:50 +09:00 |
TestSceneSpinnerSelectionBlueprint.cs
|
Remove all RequiredTypes usages
|
2020-05-16 18:17:12 +09:00 |