mirror of
https://github.com/ppy/osu
synced 2024-12-27 01:12:45 +00:00
47 lines
1.3 KiB
C#
47 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using NUnit.Framework;
|
|
using osu.Framework.Timing;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Beatmaps.ControlPoints;
|
|
using osu.Game.Rulesets.Osu.Objects;
|
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
|
using osu.Game.Tests.Visual;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Tests
|
|
{
|
|
public class TestSceneHitCircleApplication : OsuTestScene
|
|
{
|
|
[Test]
|
|
public void TestApplyNewCircle()
|
|
{
|
|
DrawableHitCircle dho = null;
|
|
|
|
AddStep("create circle", () => Child = dho = new DrawableHitCircle(prepareObject(new HitCircle
|
|
{
|
|
Position = new Vector2(256, 192),
|
|
IndexInCurrentCombo = 0
|
|
}))
|
|
{
|
|
Clock = new FramedClock(new StopwatchClock())
|
|
});
|
|
|
|
AddStep("apply new circle", () => dho.Apply(prepareObject(new HitCircle
|
|
{
|
|
Position = new Vector2(128, 128),
|
|
ComboIndex = 1,
|
|
})));
|
|
}
|
|
|
|
private HitCircle prepareObject(HitCircle circle)
|
|
{
|
|
circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
|
return circle;
|
|
}
|
|
}
|
|
}
|