osu/osu.Game.Rulesets.Catch/Objects/Drawables
ekrctb e097b6e61c Add ScalingContainer back
Don't want to set DHO.Scale or DHO.Rotation because because DHO may be transformed by mods.
DHO.Size is also assigned for drawable visualizer
2020-12-10 19:42:01 +09:00
..
CaughtBanana.cs Move classes to separate files 2020-12-09 10:40:42 +09:00
CaughtDroplet.cs Move classes to separate files 2020-12-09 10:40:42 +09:00
CaughtFruit.cs Move classes to separate files 2020-12-09 10:40:42 +09:00
CaughtObject.cs Add ScalingContainer back 2020-12-10 19:42:01 +09:00
DrawableBanana.cs Add ScalingContainer back 2020-12-10 19:42:01 +09:00
DrawableBananaShower.cs Use hit object pooling for BananaShower. 2020-11-30 19:22:40 +09:00
DrawableCatchHitObject.cs Make object on the catcher plate separate CaughtObject class 2020-12-08 21:11:40 +09:00
DrawableDroplet.cs Add ScalingContainer back 2020-12-10 19:42:01 +09:00
DrawableFruit.cs Add ScalingContainer back 2020-12-10 19:42:01 +09:00
DrawableJuiceStream.cs Use hit object pooling for JuiceStream. 2020-11-30 19:19:14 +09:00
DrawablePalpableCatchHitObject.cs Add ScalingContainer back 2020-12-10 19:42:01 +09:00
DrawableTinyDroplet.cs Use hit object pooling for Droplet and TinyDroplet. 2020-11-30 19:04:09 +09:00
IHasCatchObjectState.cs Add ScalingContainer back 2020-12-10 19:42:01 +09:00
IHasFruitState.cs Move classes to separate files 2020-12-09 10:40:42 +09:00