osu/osu.Game.Rulesets.Osu.Tests
Dean Herbert 17f0d7897b Increase lenience of alpha check in TestSceneOsuModNoScope
I believe the [test
failures](https://github.com/ppy/osu/runs/4977283066?check_suite_focus=true)
we're seeing here are due to the implementation of interpolation of the
alpha being frame dependent (in a way that doesn't interact well with
tests). The reason for never hitting the expected value is that the
beatmap ends, causing the cursor to become fully visible again.

It's probably already good-enough for most cases, so let's attempt to
silence these test failures by not checking so precisely for the alpha
value.

We're checking for either 1 or 0 so it's not too important how close it
is to either.
2022-01-28 18:36:00 +09:00
..
.vscode
Editor Add test coverage of saving velocity 2022-01-24 19:43:18 +09:00
Mods Increase lenience of alpha check in TestSceneOsuModNoScope 2022-01-28 18:36:00 +09:00
Resources Add test resources for animated legacy hit circle overlay 2021-12-28 15:58:34 +01:00
osu.Game.Rulesets.Osu.Tests.csproj Revert nunit test adaptor version bump until console output bug is resolved 2022-01-19 02:18:58 +09:00
OsuBeatmapConversionTest.cs Replace usage of TimeoutAttribute to fix beatmap conversion test failures 2022-01-04 11:51:41 +09:00
OsuDifficultyCalculatorTest.cs Update difficulty calculator tests to also use IWorkingBeatmap 2021-11-15 19:16:49 +09:00
OsuLegacyModConversionTest.cs
OsuSkinnableTestScene.cs
StackingTest.cs
TestPlayfieldBorder.cs
TestSceneAccuracyHeatmap.cs
TestSceneCursorParticles.cs
TestSceneCursorTrail.cs
TestSceneDrawableJudgement.cs
TestSceneFollowPoints.cs
TestSceneGameplayCursor.cs
TestSceneHitCircle.cs
TestSceneHitCircleApplication.cs
TestSceneHitCircleArea.cs
TestSceneHitCircleComboChange.cs
TestSceneHitCircleHidden.cs
TestSceneHitCircleKiai.cs
TestSceneHitCircleLongCombo.cs Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
TestSceneLegacyBeatmapSkin.cs
TestSceneMissHitWindowJudgements.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneNoSpinnerStacking.cs Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
TestSceneObjectOrderedHitPolicy.cs
TestSceneOsuFlashlight.cs
TestSceneOsuHitObjectSamples.cs
TestSceneOsuPlayer.cs
TestSceneResumeOverlay.cs
TestSceneShaking.cs
TestSceneSkinFallbacks.cs
TestSceneSlider.cs
TestSceneSliderApplication.cs Store default skins to database 2021-11-29 18:28:25 +09:00
TestSceneSliderComboChange.cs
TestSceneSliderHidden.cs
TestSceneSliderInput.cs Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
TestSceneSliderSnaking.cs Expose and use test ruleset config cache in test scenes 2021-12-23 19:42:26 +01:00
TestSceneSpinner.cs
TestSceneSpinnerApplication.cs
TestSceneSpinnerHidden.cs
TestSceneSpinnerRotation.cs
TestSceneStartTimeOrderedHitPolicy.cs Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00