osu/osu.Game/Tests/Visual
smoogipoo cef682aa03 Make WorkingBeatmap non-disposable 2020-02-10 17:02:01 +09:00
..
EditorClockTestScene.cs
EditorTestScene.cs Fix editor test scene exiting after loading 2020-02-07 16:42:56 +09:00
ManualInputManagerTestScene.cs Add tests 2020-01-27 12:21:17 +09:00
MultiplayerTestScene.cs
OsuGridTestScene.cs
OsuTestScene.cs Make WorkingBeatmap non-disposable 2020-02-10 17:02:01 +09:00
PlacementBlueprintTestScene.cs Add commit status to EndPlacement; call BeginPlacement on initial movement 2020-02-07 18:02:48 +09:00
PlayerTestScene.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
RateAdjustedBeatmapTestScene.cs
ScreenTestScene.cs Consume TearDownSteps 2020-01-31 22:09:39 +09:00
ScrollingTestContainer.cs Fix lifetime calculation in overlapping algorithm 2020-02-06 23:13:28 +01:00
SelectionBlueprintTestScene.cs Begin refactoring SelectionBlueprint to handle non-drawable HitObjects 2020-01-21 12:47:14 +09:00
TestPlayer.cs Add failing test 2019-12-11 15:46:07 +09:00