osu/osu.Game/Skinning
2020-07-05 13:02:50 +08:00
..
BeatmapSkinProvidingContainer.cs
DefaultLegacySkin.cs Bump legacy skin version 2020-04-08 19:42:31 +09:00
DefaultSkin.cs
DefaultSkinConfiguration.cs
GameplaySkinComponent.cs
GlobalSkinColours.cs
GlobalSkinConfiguration.cs Add LayeredHitSamples skin config lookup 2020-06-22 19:42:42 +02:00
IAnimationTimeReference.cs Add startAtCurrentTime parameter to GetAnimation() 2020-04-02 14:33:15 +09:00
ISkin.cs
ISkinComponent.cs
ISkinSource.cs
LegacyBeatmapSkin.cs Fix beatmap skins providing fallback version lookup, preceding user skins 2020-05-12 11:08:30 +09:00
LegacyManiaSkinConfiguration.cs Move comparison to decoder 2020-04-08 18:17:45 +09:00
LegacyManiaSkinConfigurationLookup.cs add custom file path support for osu\!mania judgement sprite 2020-06-12 21:22:22 +08:00
LegacyManiaSkinDecoder.cs add support for custom mania skin paths for stage decorations 2020-07-05 12:31:16 +08:00
LegacySkin.cs allow lookup of stage decoration paths and add test images 2020-07-05 13:02:50 +08:00
LegacySkinConfiguration.cs
LegacySkinDecoder.cs Merge branch 'master' into catch-hyperdash-fruit-colouring 2020-04-14 10:01:15 +09:00
LegacySkinExtensions.cs Fix playback position being set incorrectly for IAnimationTimeReference 2020-04-06 13:04:32 +09:00
LegacySkinResourceStore.cs Allow legacy skin textures from subpaths 2020-04-06 19:03:15 +09:00
LegacySkinTransformer.cs Check skin option in skin transformers 2020-06-22 20:08:32 +02:00
LegacySpriteText.cs
Skin.cs
SkinConfigManager.cs
SkinConfiguration.cs
SkinCustomColourLookup.cs
SkinFileInfo.cs
SkinInfo.cs Use better formatting for skin display (matching BeatmapMetadata) 2020-05-24 22:30:56 +09:00
SkinManager.cs Convert dangerous events to IBindables 2020-05-19 16:44:22 +09:00
SkinnableDrawable.cs Merge conflict "resolution" 2020-03-31 23:36:06 +09:00
SkinnableSound.cs Expose transform helpers in SkinnableSound 2020-07-01 18:41:00 +09:00
SkinnableSprite.cs
SkinnableSpriteText.cs
SkinProvidingContainer.cs
SkinReloadableDrawable.cs
SkinStore.cs
SkinUtils.cs