osu/osu.Game/Beatmaps
ekrctb 3278a1d7d8 Standardize osu!catch coordinate system
There were two coordinate systems used:
- 0..512 (used in osu!stable)
- 0..1 (relative coordinate)

This commit replaces the usage of
the relative coordinate system to
the coordinate system of 0..512.
2020-07-02 00:21:45 +09:00
..
ControlPoints Don't serialise AllControlPoints 2020-04-21 13:58:23 +09:00
Drawables
Formats Standardize osu!catch coordinate system 2020-07-02 00:21:45 +09:00
Legacy Add overlay layer to enumeration type 2020-05-18 22:45:31 +02:00
Timing Create a constructor for break period 2020-04-05 21:29:03 +03:00
Beatmap.cs
BeatmapConverter.cs
BeatmapDifficulty.cs
BeatmapInfo.cs Expose searchable terms from beatmap info instead 2020-05-07 13:04:08 +09:00
BeatmapManager_BeatmapOnlineLookupQueue.cs Dispose BeatmapOnlineLookupQueue cache download request 2020-05-22 17:26:37 +03:00
BeatmapManager_WorkingBeatmap.cs Change lookups to use SingleOrDefault() 2020-06-05 19:18:00 +09:00
BeatmapManager.cs Return default beatmap if local beatmap can't be retrieved 2020-06-22 20:33:08 +09:00
BeatmapMetadata.cs Add test coverage and handle null creator 2020-04-22 09:19:34 +09:00
BeatmapMetrics.cs
BeatmapOnlineInfo.cs
BeatmapProcessor.cs
BeatmapSetFileInfo.cs
BeatmapSetInfo.cs
BeatmapSetMetrics.cs
BeatmapSetOnlineInfo.cs
BeatmapSetOnlineStatus.cs
BeatmapStatistic.cs
BeatmapStore.cs Reduce database includes where possible 2020-04-28 21:43:35 +09:00
DifficultyRating.cs
DummyWorkingBeatmap.cs
IBeatmap.cs
IBeatmapConverter.cs
IBeatmapProcessor.cs
IWorkingBeatmap.cs
WorkingBeatmap.cs Rename to IHasDuration 2020-05-27 12:38:39 +09:00