osu/osu.Game.Rulesets.Mania
2021-09-15 13:26:39 +09:00
..
Beatmaps Remove beatmap argument in Note 2021-04-24 19:37:10 +08:00
Configuration Rename ColourCodedNotes to TimingBasedNoteColouring 2021-04-26 19:05:12 +08:00
Difficulty changed decay system to allow for customizing the currentStrain 2021-08-16 22:14:29 +00:00
Edit Add description for mania special style 2021-09-05 13:40:49 +09:00
Judgements Make new health increase values mania-specific 2020-10-03 12:16:22 +02:00
MathUtils Add copyright notice 2020-10-14 17:08:14 +09:00
Mods Merge branch 'master' into mod-muted 2021-07-29 21:14:03 +08:00
Objects Fix notes not updating snap colour on application 2021-09-12 18:18:55 +02:00
Properties
Replays Rename FramedAutoGenerator<T> -> AutoGenerator<T> 2021-05-07 00:31:12 +09:00
Resources/Testing/Beatmaps Update tests to refect new mappings 2020-10-30 12:12:30 +09:00
Scoring Adjust scoring values to better fit osu!mania 2021-04-05 13:28:46 +09:00
Skinning Fix tests 2021-09-15 13:26:39 +09:00
UI Fix osu! judgements getting scaled twice over different durations 2021-09-02 16:31:43 +09:00
DualStageVariantGenerator.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
ManiaFilterCriteria.cs Fix misplaced parenthesis 2021-03-30 16:55:39 +09:00
ManiaInputManager.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
ManiaRuleset.cs Rename method to drop redundant ruleset suffix 2021-09-05 13:34:23 +09:00
ManiaSettingsSubsection.cs Update SettingsSubsection.Header to accept a LocalisableString 2021-07-15 13:09:51 +09:00
ManiaSkinComponent.cs Initial implementation of DHO pooling 2021-05-12 16:35:05 +09:00
osu.Game.Rulesets.Mania.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
SingleStageVariantGenerator.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
VariantMappingGenerator.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00