osu/osu.Game.Tests/Visual/Multiplayer
2021-08-24 13:22:06 +09:00
..
TestSceneCreateMultiplayerMatchButton.cs
TestSceneDrawableRoom.cs Make RoomsContainer/DrawableRoom not resolve via DI 2021-08-19 16:52:54 +09:00
TestSceneDrawableRoomPlaylist.cs
TestSceneFreeModSelectOverlay.cs
TestSceneGameplayChatDisplay.cs Fix multiplayer crashing when entering gameplay 2021-08-24 13:22:06 +09:00
TestSceneLoungeRoomsContainer.cs Merge branch 'master' into remove-current-room 2021-08-20 16:23:36 +09:00
TestSceneMatchBeatmapDetailArea.cs
TestSceneMatchLeaderboard.cs
TestSceneMultiHeader.cs
TestSceneMultiplayer.cs Add full multiplayer gameplay flow test 2021-08-24 13:20:01 +09:00
TestSceneMultiplayerGameplayLeaderboard.cs
TestSceneMultiplayerGameplayLeaderboardTeams.cs Fix another potential test case failure 2021-08-12 11:08:52 +09:00
TestSceneMultiplayerLoungeSubScreen.cs Merge branch 'master' into fix-lounge-loading 2021-08-19 20:01:47 +09:00
TestSceneMultiplayerMatchFooter.cs
TestSceneMultiplayerMatchSongSelect.cs
TestSceneMultiplayerMatchSubScreen.cs Initial refactor of RoomSubScreen 2021-08-17 17:05:20 +09:00
TestSceneMultiplayerParticipantsList.cs Cover kicking a multiplayer room user with null User 2021-08-16 09:37:31 +03:00
TestSceneMultiplayerPlayer.cs Fix multiplayer crashing when entering gameplay 2021-08-24 13:22:06 +09:00
TestSceneMultiplayerReadyButton.cs
TestSceneMultiplayerResults.cs Split test scene into two to follow class split 2021-08-13 21:30:26 +02:00
TestSceneMultiplayerSpectateButton.cs
TestSceneMultiplayerSpectatorPlayerGrid.cs
TestSceneMultiplayerTeamResults.cs Split test scene into two to follow class split 2021-08-13 21:30:26 +02:00
TestSceneMultiSpectatorLeaderboard.cs
TestSceneMultiSpectatorScreen.cs Force HUD visibility mode to "Always" during testing 2021-08-16 07:21:37 +03:00
TestScenePlaylistsSongSelect.cs
TestSceneRankRangePill.cs
TestSceneRecentParticipantsList.cs Add colour provider to online play dependencies 2021-08-12 20:08:14 +09:00
TestSceneStarRatingRangeDisplay.cs
TestSceneTeamVersus.cs