mirror of
https://github.com/ppy/osu
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105 lines
3.3 KiB
C#
105 lines
3.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Edit.Components.RadioButtons
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{
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public partial class EditorRadioButton : OsuButton, IHasTooltip
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{
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/// <summary>
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/// Invoked when this <see cref="EditorRadioButton"/> has been selected.
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/// </summary>
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public Action<RadioButton>? Selected;
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public readonly RadioButton Button;
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private Color4 defaultBackgroundColour;
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private Color4 defaultIconColour;
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private Color4 selectedBackgroundColour;
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private Color4 selectedIconColour;
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private Drawable icon = null!;
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[Resolved]
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private EditorBeatmap? editorBeatmap { get; set; }
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public EditorRadioButton(RadioButton button)
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{
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Button = button;
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Text = button.Label;
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Action = button.Select;
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RelativeSizeAxes = Axes.X;
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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defaultBackgroundColour = colourProvider.Background3;
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selectedBackgroundColour = colourProvider.Background1;
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defaultIconColour = defaultBackgroundColour.Darken(0.5f);
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selectedIconColour = selectedBackgroundColour.Lighten(0.5f);
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Add(icon = (Button.CreateIcon?.Invoke() ?? new Circle()).With(b =>
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{
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b.Blending = BlendingParameters.Additive;
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b.Anchor = Anchor.CentreLeft;
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b.Origin = Anchor.CentreLeft;
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b.Size = new Vector2(20);
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b.X = 10;
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}));
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Button.Selected.ValueChanged += selected =>
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{
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updateSelectionState();
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if (selected.NewValue)
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Selected?.Invoke(Button);
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};
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editorBeatmap?.HasTiming.BindValueChanged(hasTiming => Button.Selected.Disabled = !hasTiming.NewValue, true);
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Button.Selected.BindDisabledChanged(disabled => Enabled.Value = !disabled, true);
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updateSelectionState();
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}
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private void updateSelectionState()
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{
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if (!IsLoaded)
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return;
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BackgroundColour = Button.Selected.Value ? selectedBackgroundColour : defaultBackgroundColour;
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icon.Colour = Button.Selected.Value ? selectedIconColour : defaultIconColour;
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}
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protected override SpriteText CreateText() => new OsuSpriteText
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{
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Depth = -1,
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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X = 40f
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};
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public LocalisableString TooltipText => Enabled.Value ? string.Empty : "Add at least one timing point first!";
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}
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}
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