mirror of
https://github.com/ppy/osu
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181 lines
7.8 KiB
C#
181 lines
7.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.Mods
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{
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public abstract partial class ModSelectColumn : CompositeDrawable, IHasAccentColour
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{
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public readonly Container TopLevelContent;
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public LocalisableString HeaderText
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{
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set => createHeaderText(value);
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}
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public Color4 AccentColour
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{
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get => headerBackground.Colour;
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set => headerBackground.Colour = value;
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}
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/// <summary>
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/// Determines whether this column should accept user input.
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/// </summary>
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public readonly Bindable<bool> Active = new BindableBool(true);
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protected override bool ReceivePositionalInputAtSubTree(Vector2 screenSpacePos) => base.ReceivePositionalInputAtSubTree(screenSpacePos) && Active.Value;
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protected readonly Container ControlContainer;
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protected readonly FillFlowContainer ItemsFlow;
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private readonly TextFlowContainer headerText;
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private readonly Box headerBackground;
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private readonly Container contentContainer;
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private readonly Box contentBackground;
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private const float header_height = 42;
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protected ModSelectColumn()
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{
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Width = 320;
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RelativeSizeAxes = Axes.Y;
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Shear = new Vector2(ShearedOverlayContainer.SHEAR, 0);
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InternalChildren = new Drawable[]
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{
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TopLevelContent = new Container
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{
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RelativeSizeAxes = Axes.Both,
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CornerRadius = ModSelectPanel.CORNER_RADIUS,
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Masking = true,
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = header_height + ModSelectPanel.CORNER_RADIUS,
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Children = new Drawable[]
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{
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headerBackground = new Box
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{
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RelativeSizeAxes = Axes.X,
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Height = header_height + ModSelectPanel.CORNER_RADIUS
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},
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headerText = new OsuTextFlowContainer(t =>
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{
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t.Font = OsuFont.TorusAlternate.With(size: 17);
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t.Shadow = false;
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t.Colour = Colour4.Black;
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})
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
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Padding = new MarginPadding
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{
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Horizontal = 17,
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Bottom = ModSelectPanel.CORNER_RADIUS
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}
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}
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}
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = header_height },
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Child = contentContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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CornerRadius = ModSelectPanel.CORNER_RADIUS,
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BorderThickness = 3,
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Children = new Drawable[]
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{
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contentBackground = new Box
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{
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RelativeSizeAxes = Axes.Both
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},
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new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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RowDimensions = new[]
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{
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new Dimension(GridSizeMode.AutoSize),
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new Dimension()
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},
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Content = new[]
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{
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new Drawable[]
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{
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ControlContainer = new Container
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{
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RelativeSizeAxes = Axes.X,
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Padding = new MarginPadding { Horizontal = 14 }
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}
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},
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new Drawable[]
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{
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new OsuScrollContainer(Direction.Vertical)
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{
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RelativeSizeAxes = Axes.Both,
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ClampExtension = 100,
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ScrollbarOverlapsContent = false,
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Child = ItemsFlow = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(0, 7),
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Padding = new MarginPadding(7)
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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};
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}
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private void createHeaderText(LocalisableString text)
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{
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headerText.Clear();
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int wordIndex = 0;
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ITextPart part = headerText.AddText(text, t =>
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{
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if (wordIndex == 0)
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t.Font = t.Font.With(weight: FontWeight.SemiBold);
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wordIndex += 1;
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});
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// Reset the index so that if the parts are refreshed (e.g. through changes in localisation) the correct word is re-emboldened.
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part.DrawablePartsRecreated += _ => wordIndex = 0;
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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contentContainer.BorderColour = ColourInfo.GradientVertical(colourProvider.Background4, colourProvider.Background3);
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contentBackground.Colour = colourProvider.Background4;
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}
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}
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}
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