mirror of
https://github.com/ppy/osu
synced 2024-12-09 16:39:15 +00:00
98 lines
3.0 KiB
C#
98 lines
3.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Localisation;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osuTK;
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using Realms;
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namespace osu.Game.Overlays.Mods
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{
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public partial class ModPresetColumn : ModSelectColumn
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{
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[Resolved]
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private RealmAccess realm { get; set; } = null!;
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[Resolved]
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private IBindable<RulesetInfo> ruleset { get; set; } = null!;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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AccentColour = colours.Orange1;
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HeaderText = ModSelectOverlayStrings.PersonalPresets;
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AddPresetButton addPresetButton;
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ItemsFlow.Add(addPresetButton = new AddPresetButton());
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ItemsFlow.SetLayoutPosition(addPresetButton, float.PositiveInfinity);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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ruleset.BindValueChanged(_ => rulesetChanged(), true);
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}
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private IDisposable? presetSubscription;
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private void rulesetChanged()
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{
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presetSubscription?.Dispose();
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presetSubscription = realm.RegisterForNotifications(r =>
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r.All<ModPreset>()
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.Filter($"{nameof(ModPreset.Ruleset)}.{nameof(RulesetInfo.ShortName)} == $0"
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+ $" && {nameof(ModPreset.DeletePending)} == false", ruleset.Value.ShortName)
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.OrderBy(preset => preset.Name), asyncLoadPanels);
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}
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private CancellationTokenSource? cancellationTokenSource;
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private Task? latestLoadTask;
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internal bool ItemsLoaded => latestLoadTask?.IsCompleted == true;
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private void asyncLoadPanels(IRealmCollection<ModPreset> presets, ChangeSet changes, Exception error)
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{
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cancellationTokenSource?.Cancel();
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if (!presets.Any())
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{
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removeAndDisposePresetPanels();
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return;
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}
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latestLoadTask = LoadComponentsAsync(presets.Select(p => new ModPresetPanel(p.ToLive(realm))
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{
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Shear = Vector2.Zero
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}), loaded =>
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{
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removeAndDisposePresetPanels();
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ItemsFlow.AddRange(loaded);
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}, (cancellationTokenSource = new CancellationTokenSource()).Token);
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void removeAndDisposePresetPanels()
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{
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foreach (var panel in ItemsFlow.OfType<ModPresetPanel>().ToArray())
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panel.RemoveAndDisposeImmediately();
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}
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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presetSubscription?.Dispose();
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}
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}
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}
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