osu/osu.Game/Overlays/Options/EditorOptions.cs

28 lines
850 B
C#

using System;
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Overlays.Options
{
public class EditorOptions : OptionsSection
{
protected override string Header => "Editor";
public EditorOptions()
{
content.Spacing = new Vector2(0, 5);
Children = new Drawable[]
{
new BasicCheckBox { LabelText = "Background video" },
new BasicCheckBox { LabelText = "Always use default skin" },
new BasicCheckBox { LabelText = "Snaking sliders" },
new BasicCheckBox { LabelText = "Hit animations" },
new BasicCheckBox { LabelText = "Follow points" },
new BasicCheckBox { LabelText = "Stacking" },
};
}
}
}