mirror of
https://github.com/ppy/osu
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35 lines
854 B
C#
35 lines
854 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Game.Database;
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using Realms;
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namespace osu.Game.Configuration
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{
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[MapTo(@"RulesetSetting")]
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public class RealmRulesetSetting : RealmObject, IHasGuidPrimaryKey
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{
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[PrimaryKey]
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public Guid ID { get; set; } = Guid.NewGuid();
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[Indexed]
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public int RulesetID { get; set; }
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public int? Variant { get; set; }
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public string Key { get; set; }
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[MapTo(nameof(Value))]
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public string ValueString { get; set; }
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public object Value
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{
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get => ValueString;
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set => ValueString = value.ToString();
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}
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public override string ToString() => $"{Key}=>{Value}";
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}
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}
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