mirror of https://github.com/ppy/osu
59 lines
1.8 KiB
C#
59 lines
1.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Audio;
|
|
using osu.Framework.Graphics;
|
|
using osu.Game.Audio;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Skinning;
|
|
using osuTK.Graphics;
|
|
|
|
namespace osu.Game.Screens.Play
|
|
{
|
|
public class PauseOverlay : GameplayMenuOverlay
|
|
{
|
|
public Action OnResume;
|
|
|
|
public override bool IsPresent => base.IsPresent || pauseLoop.IsPlaying;
|
|
|
|
public override string Header => "paused";
|
|
public override string Description => "you're not going to do what i think you're going to do, are ya?";
|
|
|
|
private SkinnableSound pauseLoop;
|
|
|
|
protected override Action BackAction => () => InternalButtons.Children.First().Click();
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuColour colours)
|
|
{
|
|
AddButton("Continue", colours.Green, () => OnResume?.Invoke());
|
|
AddButton("Retry", colours.YellowDark, () => OnRetry?.Invoke());
|
|
AddButton("Quit", new Color4(170, 27, 39, 255), () => OnQuit?.Invoke());
|
|
|
|
AddInternal(pauseLoop = new SkinnableSound(new SampleInfo("Gameplay/pause-loop"))
|
|
{
|
|
Looping = true,
|
|
Volume = { Value = 0 }
|
|
});
|
|
}
|
|
|
|
protected override void PopIn()
|
|
{
|
|
base.PopIn();
|
|
|
|
pauseLoop.VolumeTo(1.0f, TRANSITION_DURATION, Easing.InQuint);
|
|
pauseLoop.Play();
|
|
}
|
|
|
|
protected override void PopOut()
|
|
{
|
|
base.PopOut();
|
|
|
|
pauseLoop.VolumeTo(0, TRANSITION_DURATION, Easing.OutQuad).Finally(_ => pauseLoop.Stop());
|
|
}
|
|
}
|
|
}
|