osu/osu.Game.Tests/Visual/Editing
2022-08-01 16:53:49 +09:00
..
TestSceneBeatDivisorControl.cs
TestSceneBlueprintOrdering.cs
TestSceneComposerSelection.cs
TestSceneComposeScreen.cs
TestSceneComposeSelectBox.cs
TestSceneDesignSection.cs
TestSceneDifficultySwitching.cs
TestSceneDistanceSnapGrid.cs
TestSceneEditorBeatmapCreation.cs Add test coverage of editor crash 2022-08-01 16:53:49 +09:00
TestSceneEditorChangeStates.cs
TestSceneEditorClipboard.cs
TestSceneEditorClock.cs
TestSceneEditorComposeRadioButtons.cs
TestSceneEditorMenuBar.cs
TestSceneEditorNavigation.cs
TestSceneEditorSamplePlayback.cs
TestSceneEditorSaving.cs Fix dialog overlay not loading in time for headless test 2022-07-11 02:29:56 -07:00
TestSceneEditorScreenModes.cs
TestSceneEditorSeeking.cs
TestSceneEditorSeekSnapping.cs
TestSceneEditorSummaryTimeline.cs
TestSceneEditorTestGameplay.cs
TestSceneHitObjectComposer.cs
TestSceneHitObjectDifficultyPointAdjustments.cs
TestSceneHitObjectSamplePointAdjustments.cs
TestSceneLabelledTimeSignature.cs
TestSceneMetadataSection.cs
TestScenePlaybackControl.cs
TestSceneRectangularPositionSnapGrid.cs
TestSceneSetupScreen.cs
TestSceneTapButton.cs
TestSceneTapTimingControl.cs
TestSceneTimelineBlueprintContainer.cs
TestSceneTimelineHitObjectBlueprint.cs
TestSceneTimelineSelection.cs
TestSceneTimelineTickDisplay.cs
TestSceneTimelineZoom.cs Let tests wait until track load before testing zoom 2022-07-25 12:07:50 +03:00
TestSceneTimingScreen.cs
TestSceneWaveform.cs
TestSceneZoomableScrollContainer.cs Refactor ZoomableScrollContainer to allow setting up zoom range and initial zoom after load 2022-07-25 12:07:50 +03:00
TimelineTestScene.cs