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dbda18acea
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Joehu
dbda18acea
Fix autoplay/replay settings going off screen on some legacy skins
2020-10-19 12:04:23 -07:00
..
Break
HUD
Merge pull request
#10555
from peppy/fix-score-display-zero-padding
2020-10-19 15:54:12 +09:00
PlayerSettings
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:18:54 +09:00
BeatmapMetadataDisplay.cs
BreakOverlay.cs
BreakTracker.cs
ComboEffects.cs
DimmableStoryboard.cs
FailAnimation.cs
Fix fail animation breaking on post-fail judgements
2020-09-22 15:08:53 +09:00
FailOverlay.cs
GameplayBeatmap.cs
GameplayClock.cs
Move ISampleDisabler implementation to Player and FrameStabilityContainer
2020-10-14 19:39:48 +09:00
GameplayClockContainer.cs
Move ISampleDisabler implementation to Player and FrameStabilityContainer
2020-10-14 19:39:48 +09:00
GameplayMenuOverlay.cs
HotkeyExitOverlay.cs
HotkeyRetryOverlay.cs
HUDOverlay.cs
Fix autoplay/replay settings going off screen on some legacy skins
2020-10-19 12:04:23 -07:00
ISamplePlaybackDisabler.cs
Reverse inheritance order of SkinnableSound's pause logic
2020-09-30 15:45:14 +09:00
KeyCounter.cs
KeyCounterAction.cs
KeyCounterDisplay.cs
KeyCounterKeyboard.cs
KeyCounterMouse.cs
KeyCounterState.cs
PauseOverlay.cs
Reverse inheritance order of SkinnableSound's pause logic
2020-09-30 15:45:14 +09:00
Player.cs
Fix osu!catch showing two combo counters for legacy skins
2020-10-16 18:20:17 +09:00
PlayerLoader.cs
ReplayPlayer.cs
ReplayPlayerLoader.cs
ResumeOverlay.cs
ScreenSuspensionHandler.cs
ScreenWithBeatmapBackground.cs
SkinnableHealthDisplay.cs
Add support for both legacy styles
2020-10-16 17:08:46 +09:00
SkipOverlay.cs
SongProgress.cs
Update SongProgress height based on its dynamic height during resize
2020-10-14 18:44:22 +09:00
SongProgressBar.cs
SongProgressGraph.cs
SongProgressInfo.cs
SquareGraph.cs