mirror of https://github.com/ppy/osu
25 lines
1.2 KiB
XML
25 lines
1.2 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.TestProject.props" />
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<ItemGroup Label="Package References">
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<PackageReference Include="DeepEqual" Version="4.2.1" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.4.1" />
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<PackageReference Include="Nito.AsyncEx" Version="5.1.2" />
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<PackageReference Include="NUnit" Version="3.13.3" />
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<PackageReference Include="NUnit3TestAdapter" Version="4.3.1" />
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<PackageReference Include="Moq" Version="4.18.4" />
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</ItemGroup>
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<PropertyGroup Label="Project">
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<OutputType>WinExe</OutputType>
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<TargetFramework>net6.0</TargetFramework>
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</PropertyGroup>
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<PropertyGroup Label="Code Analysis">
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<CodeAnalysisRuleSet>tests.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
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</ItemGroup>
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</Project>
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