osu/osu.Game/Rulesets/Timing
smoogipooo db27551709 Make hit objects put in ScrollingContainers strictly ordered by start time
This won't change anything as is since all hit objects are given a depth at the moment.
2017-08-22 20:51:20 +09:00
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LinearScrollingContainer.cs Set ScrollingAxes and RelativeChildOffset a bit more safely. 2017-08-22 18:37:49 +09:00
MultiplierControlPoint.cs Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147 2017-08-21 11:58:54 +09:00
ScrollingContainer.cs Make hit objects put in ScrollingContainers strictly ordered by start time 2017-08-22 20:51:20 +09:00
SpeedAdjustmentContainer.cs Set ScrollingAxes and RelativeChildOffset a bit more safely. 2017-08-22 18:37:49 +09:00