mirror of
https://github.com/ppy/osu
synced 2024-12-28 09:52:56 +00:00
236 lines
8.9 KiB
C#
236 lines
8.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Diagnostics;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.Play.HUD;
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using osuTK;
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namespace osu.Game.Screens.Play
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{
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/// <summary>
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/// Displays beatmap metadata inside <see cref="PlayerLoader"/>
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/// </summary>
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public class BeatmapMetadataDisplay : Container
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{
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private readonly IWorkingBeatmap beatmap;
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private readonly Bindable<IReadOnlyList<Mod>> mods;
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private readonly Drawable logoFacade;
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private LoadingSpinner loading;
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public IBindable<IReadOnlyList<Mod>> Mods => mods;
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public bool Loading
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{
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set
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{
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if (value)
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loading.Show();
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else
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loading.Hide();
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}
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}
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public BeatmapMetadataDisplay(IWorkingBeatmap beatmap, Bindable<IReadOnlyList<Mod>> mods, Drawable logoFacade)
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{
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this.beatmap = beatmap;
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this.logoFacade = logoFacade;
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this.mods = new Bindable<IReadOnlyList<Mod>>();
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this.mods.BindTo(mods);
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}
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private IBindable<StarDifficulty?> starDifficulty;
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private FillFlowContainer versionFlow;
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private StarRatingDisplay starRatingDisplay;
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[BackgroundDependencyLoader]
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private void load(BeatmapDifficultyCache difficultyCache)
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{
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var metadata = beatmap.BeatmapInfo.Metadata;
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AutoSizeAxes = Axes.Both;
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Direction = FillDirection.Vertical,
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Children = new[]
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{
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logoFacade.With(d =>
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{
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d.Anchor = Anchor.TopCentre;
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d.Origin = Anchor.TopCentre;
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}),
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new OsuSpriteText
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{
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Text = new RomanisableString(metadata.TitleUnicode, metadata.Title),
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Font = OsuFont.GetFont(size: 36, italics: true),
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Margin = new MarginPadding { Top = 15 },
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},
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new OsuSpriteText
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{
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Text = new RomanisableString(metadata.ArtistUnicode, metadata.Artist),
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Font = OsuFont.GetFont(size: 26, italics: true),
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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},
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new Container
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{
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Size = new Vector2(300, 60),
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Margin = new MarginPadding(10),
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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CornerRadius = 10,
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Masking = true,
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Children = new Drawable[]
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{
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new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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Texture = beatmap?.Background,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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FillMode = FillMode.Fill,
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},
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loading = new LoadingLayer(true)
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}
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},
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versionFlow = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(5f),
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Margin = new MarginPadding { Bottom = 40 },
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Text = beatmap?.BeatmapInfo?.DifficultyName,
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Font = OsuFont.GetFont(size: 26, italics: true),
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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},
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starRatingDisplay = new StarRatingDisplay(default)
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{
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Alpha = 0f,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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}
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}
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},
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new GridContainer
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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AutoSizeAxes = Axes.Both,
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RowDimensions = new[]
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{
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(GridSizeMode.AutoSize),
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},
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ColumnDimensions = new[]
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{
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(GridSizeMode.AutoSize),
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},
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Content = new[]
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{
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new Drawable[]
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{
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new MetadataLineLabel("Source"),
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new MetadataLineInfo(metadata.Source)
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},
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new Drawable[]
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{
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new MetadataLineLabel("Mapper"),
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new MetadataLineInfo(metadata.Author.Username)
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}
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}
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},
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new ModDisplay
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Margin = new MarginPadding { Top = 20 },
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Current = mods
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},
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},
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}
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};
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starDifficulty = difficultyCache.GetBindableDifficulty(beatmap.BeatmapInfo);
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Loading = true;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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if (starDifficulty.Value != null)
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{
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starRatingDisplay.Current.Value = starDifficulty.Value.Value;
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starRatingDisplay.Show();
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}
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else
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{
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starRatingDisplay.Hide();
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starDifficulty.ValueChanged += d =>
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{
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Debug.Assert(d.NewValue != null);
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starRatingDisplay.Current.Value = d.NewValue.Value;
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versionFlow.AutoSizeDuration = 300;
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versionFlow.AutoSizeEasing = Easing.OutQuint;
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starRatingDisplay.FadeIn(300, Easing.InQuint);
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};
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}
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}
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private class MetadataLineLabel : OsuSpriteText
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{
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public MetadataLineLabel(string text)
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{
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Anchor = Anchor.TopRight;
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Origin = Anchor.TopRight;
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Margin = new MarginPadding { Right = 5 };
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Colour = OsuColour.Gray(0.8f);
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Text = text;
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}
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}
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private class MetadataLineInfo : OsuSpriteText
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{
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public MetadataLineInfo(string text)
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{
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Margin = new MarginPadding { Left = 5 };
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Text = string.IsNullOrEmpty(text) ? @"-" : text;
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}
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}
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}
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}
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