osu/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy
2020-09-07 16:30:05 +09:00
..
DistanceObjectPatternGenerator.cs Avoid float precision error in mania conversion 2020-09-07 16:30:05 +09:00
EndTimeObjectPatternGenerator.cs Rename to IHasDuration 2020-05-27 12:38:39 +09:00
HitObjectPatternGenerator.cs Refactor to avoid using try-finally as control flow. 2019-11-22 00:12:03 +08:00
PatternGenerator.cs Merge branch 'master' into sharpen 2019-11-26 18:21:50 +08:00
PatternType.cs