osu/osu.Game.Rulesets.Taiko
Dan Balasescu fe58329478
Merge pull request #21151 from peppy/taiko-judgement-fixes
Fix various issues surrounding hit judgements
2022-11-11 16:41:46 +09:00
..
Beatmaps Make added effect points inherit previous effect point settings 2022-10-27 23:41:17 +02:00
Difficulty Rename to isConvert 2022-11-04 16:17:49 +09:00
Edit let TaikoSpan show in timeline before placed 2022-10-23 01:32:22 +09:00
Judgements Fix test, make strong hits have LargeBonus judgement 2022-08-30 15:00:46 +02:00
Mods Attempt to make flashlight code slightly more legible 2022-10-25 20:15:19 +02:00
Objects Merge pull request #21148 from peppy/taiko-barline-separation 2022-11-11 16:40:51 +09:00
Properties
Replays
Resources
Scoring
Skinning Merge pull request #21151 from peppy/taiko-judgement-fixes 2022-11-11 16:41:46 +09:00
UI Merge branch 'master' into taiko-judgement-fixes 2022-11-11 15:48:33 +09:00
osu.Game.Rulesets.Taiko.csproj
TaikoInputManager.cs
TaikoRuleset.cs Rename CreateLegacySkinProvider to CreateSkinTransformer and apply to all skins 2022-09-15 20:18:10 +09:00
TaikoSkinComponentLookup.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
TaikoSkinComponents.cs Apply NRT to many taiko classes 2022-11-02 17:15:25 +09:00