osu/osu.Game.Tests/Visual
Salman Ahmed daadc3fc21 Simplfiy and share notification dimsiss method across test scenes
Might as well inline, but I feel like it will require adding the same
comment across all usages, because just `State.Value = Hidden` in an
until step feels off, dunno.
2022-04-23 23:14:19 +03:00
..
Audio
Background Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
Beatmaps
Collections Split out IDialogOverlay to allow for easier testing 2022-04-18 18:36:26 +09:00
Colours
Components
Editing Add failing test case 2022-04-18 06:59:58 +03:00
Gameplay Merge branch 'master' into update-framework 2022-04-21 19:30:57 +03:00
Menus Add unread count to INotificationOverlay and fix toolbar button DI logic 2022-04-19 11:16:45 +09:00
Mods
Multiplayer Fix flaky test in free mod select test scene 2022-04-22 00:07:00 +02:00
Navigation Simplfiy and share notification dimsiss method across test scenes 2022-04-23 23:14:19 +03:00
Online Merge pull request #17833 from jai-x/new-chat-channel-list 2022-04-21 16:34:35 +09:00
Playlists
Ranking
Settings Refine assertion to ensure correct section is current, rather than any section 2022-04-22 15:30:12 +09:00
SongSelect Fix failing string comparison tests 2022-04-20 16:52:24 -07:00
UserInterface Merge branch 'master' into first-run-setup-sheared-overlay 2022-04-23 00:32:07 +02:00
TestMultiplayerComponents.cs Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
TestSceneOsuScreenStack.cs