osu/osu.Game.Rulesets.Mania/UI
Dean Herbert b339c149d8 Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across 2021-10-06 15:10:45 +09:00
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Components Update with keybinding changes 2021-09-16 18:26:12 +09:00
Column.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00
ColumnFlow.cs Rename method 2020-08-25 18:44:32 +09:00
DefaultHitExplosion.cs Adjust namespace 2020-12-07 12:32:52 +09:00
DrawableManiaJudgement.cs Fix osu! judgements getting scaled twice over different durations 2021-09-02 16:31:43 +09:00
DrawableManiaRuleset.cs Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across 2021-10-06 15:10:45 +09:00
IHitExplosion.cs Re-implement support for small ticks 2020-07-29 16:14:19 +09:00
ManiaPlayfield.cs Update playfield/stage/column implementations for pooling 2021-05-12 16:56:07 +09:00
ManiaPlayfieldAdjustmentContainer.cs
ManiaReplayRecorder.cs Pass a score to the replay recorder to allow reading more general scoring data 2020-12-14 16:52:14 +09:00
ManiaScrollingDirection.cs
OrderedHitPolicy.cs Completely remove check as it can occur for hits too 2020-11-11 12:53:32 +09:00
PlayfieldCoveringWrapper.cs Use enum values instead of class override 2020-07-16 21:29:39 +09:00
PoolableHitExplosion.cs Initial implementation of DHO pooling 2021-05-12 16:35:05 +09:00
Stage.cs Move column changing logic to ManiaSelectionHandler 2021-05-13 20:13:50 +09:00