mirror of https://github.com/ppy/osu
106 lines
3.8 KiB
C#
106 lines
3.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Input;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Rulesets.Edit;
|
|
using osu.Game.Rulesets.Edit.Tools;
|
|
using osu.Game.Rulesets.Mania.Objects;
|
|
using osu.Game.Rulesets.Mania.UI;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Rulesets.UI;
|
|
using osu.Game.Rulesets.UI.Scrolling;
|
|
using osu.Game.Screens.Edit.Compose.Components;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Rulesets.Mania.Edit
|
|
{
|
|
public class ManiaHitObjectComposer : HitObjectComposer<ManiaHitObject>
|
|
{
|
|
private DrawableManiaEditorRuleset drawableRuleset;
|
|
private ManiaBeatSnapGrid beatSnapGrid;
|
|
private InputManager inputManager;
|
|
|
|
public ManiaHitObjectComposer(Ruleset ruleset)
|
|
: base(ruleset)
|
|
{
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
AddInternal(beatSnapGrid = new ManiaBeatSnapGrid());
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
inputManager = GetContainingInputManager();
|
|
}
|
|
|
|
private DependencyContainer dependencies;
|
|
|
|
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
|
=> dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
|
|
|
public new ManiaPlayfield Playfield => ((ManiaPlayfield)drawableRuleset.Playfield);
|
|
|
|
public IScrollingInfo ScrollingInfo => drawableRuleset.ScrollingInfo;
|
|
|
|
protected override Playfield PlayfieldAtScreenSpacePosition(Vector2 screenSpacePosition) =>
|
|
Playfield.GetColumnByPosition(screenSpacePosition);
|
|
|
|
protected override DrawableRuleset<ManiaHitObject> CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
|
|
{
|
|
drawableRuleset = new DrawableManiaEditorRuleset(ruleset, beatmap, mods);
|
|
|
|
// This is the earliest we can cache the scrolling info to ourselves, before masks are added to the hierarchy and inject it
|
|
dependencies.CacheAs(drawableRuleset.ScrollingInfo);
|
|
|
|
return drawableRuleset;
|
|
}
|
|
|
|
protected override ComposeBlueprintContainer CreateBlueprintContainer()
|
|
=> new ManiaBlueprintContainer(this);
|
|
|
|
protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
|
|
{
|
|
new NoteCompositionTool(),
|
|
new HoldNoteCompositionTool()
|
|
};
|
|
|
|
protected override void UpdateAfterChildren()
|
|
{
|
|
base.UpdateAfterChildren();
|
|
|
|
if (BlueprintContainer.CurrentTool is SelectTool)
|
|
{
|
|
if (EditorBeatmap.SelectedHitObjects.Any())
|
|
{
|
|
beatSnapGrid.SelectionTimeRange = (EditorBeatmap.SelectedHitObjects.Min(h => h.StartTime), EditorBeatmap.SelectedHitObjects.Max(h => h.GetEndTime()));
|
|
}
|
|
else
|
|
beatSnapGrid.SelectionTimeRange = null;
|
|
}
|
|
else
|
|
{
|
|
var result = FindSnappedPositionAndTime(inputManager.CurrentState.Mouse.Position);
|
|
if (result.Time is double time)
|
|
beatSnapGrid.SelectionTimeRange = (time, time);
|
|
else
|
|
beatSnapGrid.SelectionTimeRange = null;
|
|
}
|
|
}
|
|
|
|
public override string ConvertSelectionToString()
|
|
=> string.Join(',', EditorBeatmap.SelectedHitObjects.Cast<ManiaHitObject>().OrderBy(h => h.StartTime).Select(h => $"{h.StartTime}|{h.Column}"));
|
|
}
|
|
}
|