osu/osu.Game/Screens/Edit/EditorScreenMode.cs

27 lines
846 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
using osu.Game.Localisation;
namespace osu.Game.Screens.Edit
{
public enum EditorScreenMode
{
[LocalisableDescription(typeof(EditorStrings), nameof(EditorStrings.SetupScreen))]
SongSetup,
[LocalisableDescription(typeof(EditorStrings), nameof(EditorStrings.ComposeScreen))]
Compose,
[LocalisableDescription(typeof(EditorStrings), nameof(EditorStrings.DesignScreen))]
Design,
[LocalisableDescription(typeof(EditorStrings), nameof(EditorStrings.TimingScreen))]
Timing,
[LocalisableDescription(typeof(EditorStrings), nameof(EditorStrings.VerifyScreen))]
Verify,
}
}