mirror of https://github.com/ppy/osu
44 lines
1.3 KiB
C#
44 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Input;
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using osuTK.Input;
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namespace osu.Game.Input
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{
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public partial class OsuUserInputManager : UserInputManager
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{
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protected override bool AllowRightClickFromLongTouch => !LocalUserPlaying.Value;
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public readonly BindableBool LocalUserPlaying = new BindableBool();
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internal OsuUserInputManager()
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{
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}
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protected override MouseButtonEventManager CreateButtonEventManagerFor(MouseButton button)
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{
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switch (button)
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{
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case MouseButton.Right:
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return new RightMouseManager(button);
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}
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return base.CreateButtonEventManagerFor(button);
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}
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private class RightMouseManager : MouseButtonEventManager
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{
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public RightMouseManager(MouseButton button)
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: base(button)
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{
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}
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public override bool EnableDrag => true; // allow right-mouse dragging for absolute scroll in scroll containers.
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public override bool EnableClick => false;
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public override bool ChangeFocusOnClick => false;
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}
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}
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}
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