osu/osu.Game.Rulesets.Osu
Dan Balasescu a3d9a4d723
Merge pull request #20160 from apollo-dw/od
Retrieve great hit window from the hit object in osu! difficulty calculation
2022-09-15 20:38:35 +09:00
..
Beatmaps
Configuration
Difficulty Don't use full hit window in rhythm 2022-09-07 13:25:35 +01:00
Edit Apply the same change to HandleFlip 2022-09-15 19:55:18 +09:00
Judgements
Mods Make random implicitly null to avoid potential incorrect behaviour in randomBool 2022-09-09 17:55:54 +09:00
Objects Merge branch 'master' into remove-dispose-updates 2022-09-01 23:03:19 +09:00
Properties
Replays
Resources/Testing/Beatmaps
Scoring
Skinning Change NonGameplayAdjustments to GameplayAdjustments and convert TrueGameplayRate to extension method 2022-09-06 22:26:46 +09:00
Statistics
UI Change message type osu resume overlay 2022-08-10 16:09:58 -04:00
Utils Refactor IsHitObjectOnBeat to be understandable 2022-09-09 18:00:51 +09:00
osu.Game.Rulesets.Osu.csproj
OsuInputManager.cs
OsuRuleset.cs Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset. 2022-09-10 11:07:23 +08:00
OsuSkinComponent.cs
OsuSkinComponents.cs