osu/osu.Game.Rulesets.Catch.Tests
Dean Herbert aa24890aff
Merge branch 'master' into caught-object-refactor
2020-12-04 14:12:33 +09:00
..
.vscode Remove `--no-restore` from VSCode build tasks 2020-11-16 19:22:08 +09:00
Mods Workaround TestSceneCatchModRelax failure 2020-11-26 13:04:19 +09:00
Resources Add legacy combo font glyphs to legacy skins of test purposes 2020-08-03 21:41:22 +03:00
CatchBeatmapConversionTest.cs Add test timeouts 2020-09-07 17:18:54 +09:00
CatchDifficultyCalculatorTest.cs
CatchLegacyModConversionTest.cs Cover mapping fully for catch mods 2020-11-15 14:53:25 +01:00
CatchSkinColourDecodingTest.cs
CatchSkinnableTestScene.cs
TestSceneAutoJuiceStream.cs Volume should be 0 by default 2020-12-01 18:14:14 +09:00
TestSceneBananaShower.cs
TestSceneCatchModHidden.cs Add test for catch hidden mod 2020-07-15 16:53:36 +09:00
TestSceneCatchPlayer.cs
TestSceneCatchPlayerLegacySkin.cs Generalize legacy skin player test. 2020-12-01 09:49:04 +09:00
TestSceneCatchStacker.cs
TestSceneCatcher.cs Fix & clarify catcher tests 2020-12-04 10:14:00 +09:00
TestSceneCatcherArea.cs Fix depth of dropped objects 2020-12-04 10:21:54 +09:00
TestSceneComboCounter.cs Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
TestSceneDrawableHitObjects.cs Use hit object pooling for `JuiceStream`. 2020-11-30 19:19:14 +09:00
TestSceneDrawableHitObjectsHidden.cs
TestSceneFruitObjects.cs Refactor DHO testing logic to the "specimen" class 2020-12-02 16:55:37 +09:00
TestSceneFruitRandomness.cs Make RandomSeed a property, not a bindable 2020-12-02 20:53:47 +09:00
TestSceneFruitVisualChange.cs Refactor DHO testing logic to the "specimen" class 2020-12-02 16:55:37 +09:00
TestSceneHyperDash.cs Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-09-01 20:17:25 +03:00
TestSceneHyperDashColouring.cs Fix depth of dropped objects 2020-12-04 10:21:54 +09:00
TestSceneJuiceStream.cs
osu.Game.Rulesets.Catch.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.7.1 to 16.8.0 2020-12-02 00:56:09 +00:00