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Components
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Allow use of skin username/flag/avatar components outside of gameplay
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2023-11-23 17:15:03 +09:00 |
ArgonProSkin.cs
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ArgonSkin.cs
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Move non-matching default value to argon skin default speficiation instead
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2023-11-16 14:18:49 +09:00 |
BeatmapSkinProvidingContainer.cs
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DefaultLegacySkin.cs
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Change ResourceStore provided to Skin to be a fallback, not replacement
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2023-11-16 20:19:01 +09:00 |
DefaultSkinComponentsContainer.cs
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FontAdjustableSkinComponent.cs
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GameplaySkinComponentLookup.cs
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GlobalSkinColours.cs
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IAnimationTimeReference.cs
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Add support for limiting skin texture/animation dimensions
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2023-09-03 02:21:47 +03:00 |
IPooledSampleProvider.cs
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ISerialisableDrawable.cs
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Apply Bindable.Parse refactorings
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2023-12-13 14:07:38 +09:00 |
ISerialisableDrawableContainer.cs
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ISkin.cs
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Revert "Update GetTexture signature rather than creating new overload"
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2023-09-19 03:21:19 +03:00 |
ISkinComponentLookup.cs
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ISkinSource.cs
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ISkinTransformer.cs
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LegacyAccuracyCounter.cs
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Fix legacy sprite texts not matching stable with respect to fixed width
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2023-10-27 20:14:39 +02:00 |
LegacyBeatmapSkin.cs
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Change ResourceStore provided to Skin to be a fallback, not replacement
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2023-11-16 20:19:01 +09:00 |
LegacyColourCompatibility.cs
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LegacyComboCounter.cs
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LegacyFont.cs
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LegacyHealthDisplay.cs
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Remove JudgementResult from Miss /Flash as it is not used
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2023-10-10 22:10:44 +09:00 |
LegacyJudgementPieceNew.cs
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Attempt to standardise miss handling logic
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2023-12-21 00:59:35 +09:00 |
LegacyJudgementPieceOld.cs
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Change legacy version checks to account for users specifying incorrect versions
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2023-12-23 14:03:45 +09:00 |
LegacyKiaiFlashingDrawable.cs
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LegacyManiaSkinConfiguration.cs
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Add animation support for legacy osu!mania column lights
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2023-10-21 00:22:34 +03:00 |
LegacyManiaSkinConfigurationLookup.cs
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Add animation support for legacy osu!mania column lights
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2023-10-21 00:22:34 +03:00 |
LegacyManiaSkinDecoder.cs
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Add animation support for legacy osu!mania column lights
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2023-10-21 00:22:34 +03:00 |
LegacyNoteBodyStyle.cs
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LegacyRollingCounter.cs
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LegacyScoreCounter.cs
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Fix legacy sprite texts not matching stable with respect to fixed width
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2023-10-27 20:14:39 +02:00 |
LegacySkin.cs
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Attempt to standardise miss handling logic
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2023-12-21 00:59:35 +09:00 |
LegacySkinDecoder.cs
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LegacySkinExtensions.cs
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Fix potential texture corruption when cropping gameplay textures of weird aspet ratios
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2023-10-31 17:36:23 +09:00 |
LegacySkinTransformer.cs
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Fix skin mapping not working for menu fountains
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2023-07-25 17:46:05 +09:00 |
LegacySongProgress.cs
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Fix typo
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2023-11-10 18:20:14 +09:00 |
LegacySpriteText.cs
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Add HexaconIcons lookup to allow usage with SpriteIcon
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2023-11-24 13:17:39 +09:00 |
MaxDimensionLimitedTextureLoaderStore.cs
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PausableSkinnableSound.cs
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PoolableSkinnableSample.cs
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RealmBackedResourceStore.cs
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ResourceStoreBackedSkin.cs
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Revert "Update GetTexture signature rather than creating new overload"
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2023-09-19 03:21:19 +03:00 |
RulesetSkinProvidingContainer.cs
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SerialisableDrawableExtensions.cs
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Flip comparison to allow non-composite drawables to still get resized
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2023-11-10 20:00:20 +09:00 |
SerialisedDrawableInfo.cs
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Only store width/height of serialised drawable if it isn't automatically computed
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2023-11-10 19:12:26 +09:00 |
Skin.cs
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Change ResourceStore provided to Skin to be a fallback, not replacement
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2023-11-16 20:19:01 +09:00 |
SkinComboColourLookup.cs
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SkinComponentsContainer.cs
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SkinComponentsContainerLookup.cs
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Add playfield layer to skin editor
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2023-07-28 15:50:44 +09:00 |
SkinConfigManager.cs
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SkinConfiguration.cs
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SkinCustomColourLookup.cs
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SkinImporter.cs
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Merge branch 'master' into fix-missing-skin-ini-version
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2023-09-27 19:33:43 +02:00 |
SkinInfo.cs
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Remove reundant interface specification
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2023-10-27 18:19:44 +09:00 |
SkinLayoutInfo.cs
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SkinManager.cs
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Fix skin editor freezing game if opened during active gameplay
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2023-10-27 14:34:30 +02:00 |
SkinnableDrawable.cs
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SkinnableSound.cs
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Enforce minimum gameplay sample volume of 5%
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2023-10-20 15:50:13 +02:00 |
SkinnableSprite.cs
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Add size limitation for approach circles
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2023-09-19 04:38:10 +03:00 |
SkinnableSpriteText.cs
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SkinProvidingContainer.cs
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Revert "Update GetTexture signature rather than creating new overload"
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2023-09-19 03:21:19 +03:00 |
SkinReloadableDrawable.cs
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SkinTransformer.cs
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Revert "Update GetTexture signature rather than creating new overload"
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2023-09-19 03:21:19 +03:00 |
SkinUtils.cs
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TrianglesSkin.cs
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Revert "Update GetTexture signature rather than creating new overload"
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2023-09-19 03:21:19 +03:00 |
UnsupportedSkinComponentException.cs
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