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https://github.com/ppy/osu
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Always parse storyboards for now. Let's not optimise this until it is necessary. It was leading to weird threading problems due to the load call in Player's async load method. |
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.. | ||
Backgrounds | ||
Charts | ||
Direct | ||
Edit | ||
Menu | ||
Multiplayer | ||
Play | ||
Ranking | ||
Select | ||
Tournament | ||
BackgroundScreen.cs | ||
Loader.cs | ||
OsuScreen.cs | ||
ScreenWhiteBox.cs |