osu/osu.Game/Tests/Visual
2021-05-12 14:22:15 +09:00
..
Multiplayer Add failing test 2021-05-11 19:01:41 +09:00
Spectator Add combo to test streaming client 2021-05-12 14:22:15 +09:00
EditorClockTestScene.cs Unrevert null-colaescing/conditionals removal 2021-05-07 09:54:14 +03:00
EditorTestScene.cs Add test coverage of audio track changing 2020-09-24 22:00:13 +09:00
LegacySkinPlayerTestScene.cs Expose resources to skin via interface (and share common pieces with beatmap) 2020-12-21 15:18:52 +09:00
ModPerfectTestScene.cs
ModTestScene.cs
OsuGridTestScene.cs
OsuManualInputManagerTestScene.cs Remove necessity for nested PassThroughInputManger 2021-04-08 15:18:31 +09:00
OsuTestScene.cs Change default value of requestedByUser to false 2020-11-02 14:56:50 +09:00
PlacementBlueprintTestScene.cs Rename application method to better describe what it actually does 2020-11-26 19:16:18 +09:00
PlayerTestScene.cs Resolve CA1805 inspections 2020-11-01 18:47:40 +01:00
RateAdjustedBeatmapTestScene.cs
RoomTestScene.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
ScreenTestScene.cs
ScrollingTestContainer.cs
SelectionBlueprintTestScene.cs
SkinnableTestScene.cs Add region specifications around implicit interface implementations 2020-12-22 12:01:09 +09:00
TestPlayer.cs Make PauseCooldownActive protected and expose on test class 2021-02-19 11:42:30 +03:00