mirror of https://github.com/ppy/osu
114 lines
3.4 KiB
C#
114 lines
3.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using NUnit.Framework;
|
|
using osu.Framework.Audio.Track;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Rulesets.Osu.Objects;
|
|
|
|
namespace osu.Game.Tests.Rulesets.Mods
|
|
{
|
|
[TestFixture]
|
|
public class ModTimeRampTest
|
|
{
|
|
private const double start_time = 1000;
|
|
private const double duration = 9000;
|
|
|
|
private TrackVirtual track;
|
|
|
|
[SetUp]
|
|
public void SetUp()
|
|
{
|
|
track = new TrackVirtual(20_000);
|
|
}
|
|
|
|
[TestCase(0, 1)]
|
|
[TestCase(start_time, 1)]
|
|
[TestCase(start_time + duration * ModTimeRamp.FINAL_RATE_PROGRESS / 2, 1.25)]
|
|
[TestCase(start_time + duration * ModTimeRamp.FINAL_RATE_PROGRESS, 1.5)]
|
|
[TestCase(start_time + duration, 1.5)]
|
|
[TestCase(15000, 1.5)]
|
|
public void TestModWindUp(double time, double expectedRate)
|
|
{
|
|
var beatmap = createSingleSpinnerBeatmap();
|
|
var mod = new ModWindUp();
|
|
mod.ApplyToBeatmap(beatmap);
|
|
mod.ApplyToTrack(track);
|
|
|
|
seekTrackAndUpdateMod(mod, time);
|
|
|
|
Assert.That(mod.SpeedChange.Value, Is.EqualTo(expectedRate));
|
|
}
|
|
|
|
[TestCase(0, 1)]
|
|
[TestCase(start_time, 1)]
|
|
[TestCase(start_time + duration * ModTimeRamp.FINAL_RATE_PROGRESS / 2, 0.75)]
|
|
[TestCase(start_time + duration * ModTimeRamp.FINAL_RATE_PROGRESS, 0.5)]
|
|
[TestCase(start_time + duration, 0.5)]
|
|
[TestCase(15000, 0.5)]
|
|
public void TestModWindDown(double time, double expectedRate)
|
|
{
|
|
var beatmap = createSingleSpinnerBeatmap();
|
|
var mod = new ModWindDown
|
|
{
|
|
FinalRate = { Value = 0.5 }
|
|
};
|
|
mod.ApplyToBeatmap(beatmap);
|
|
mod.ApplyToTrack(track);
|
|
|
|
seekTrackAndUpdateMod(mod, time);
|
|
|
|
Assert.That(mod.SpeedChange.Value, Is.EqualTo(expectedRate));
|
|
}
|
|
|
|
[TestCase(0, 1)]
|
|
[TestCase(start_time, 1)]
|
|
[TestCase(2 * start_time, 1.5)]
|
|
public void TestZeroDurationMap(double time, double expectedRate)
|
|
{
|
|
var beatmap = createSingleObjectBeatmap();
|
|
var mod = new ModWindUp();
|
|
mod.ApplyToBeatmap(beatmap);
|
|
mod.ApplyToTrack(track);
|
|
|
|
seekTrackAndUpdateMod(mod, time);
|
|
|
|
Assert.That(mod.SpeedChange.Value, Is.EqualTo(expectedRate));
|
|
}
|
|
|
|
private void seekTrackAndUpdateMod(ModTimeRamp mod, double time)
|
|
{
|
|
track.Seek(time);
|
|
// update the mod via a fake playfield to re-calculate the current rate.
|
|
mod.Update(null);
|
|
}
|
|
|
|
private static Beatmap createSingleSpinnerBeatmap()
|
|
{
|
|
return new Beatmap
|
|
{
|
|
HitObjects =
|
|
{
|
|
new Spinner
|
|
{
|
|
StartTime = start_time,
|
|
Duration = duration
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
private static Beatmap createSingleObjectBeatmap()
|
|
{
|
|
return new Beatmap
|
|
{
|
|
HitObjects =
|
|
{
|
|
new HitCircle { StartTime = start_time }
|
|
}
|
|
};
|
|
}
|
|
}
|
|
}
|