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https://github.com/ppy/osu
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34 lines
894 B
C#
34 lines
894 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Input.Bindings;
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using osu.Game.Database;
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using Realms;
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namespace osu.Game.Input.Bindings
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{
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[MapTo("KeyBinding")]
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public class RealmKeyBinding : RealmObject, IHasGuidPrimaryKey
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{
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public Guid ID { get; set; }
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public int? RulesetID { get; set; }
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public int? Variant { get; set; }
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[Ignored]
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public KeyBinding KeyBinding
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{
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get
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{
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var split = KeyBindingString.Split(':');
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return new KeyBinding(split[0], int.Parse(split[1]));
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}
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set => KeyBindingString = $"{value.KeyCombination}:{(int)value.Action}";
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}
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public string KeyBindingString { get; set; }
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}
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}
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