mirror of https://github.com/ppy/osu
58 lines
1.7 KiB
C#
58 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Screens;
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namespace osu.Game.Screens.OnlinePlay
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{
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public abstract class OnlinePlaySubScreen : OsuScreen, IOnlinePlaySubScreen
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{
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public override bool DisallowExternalBeatmapRulesetChanges => false;
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public virtual string ShortTitle => Title;
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[Resolved(CanBeNull = true)]
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protected IRoomManager RoomManager { get; private set; }
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protected OnlinePlaySubScreen()
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{
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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RelativeSizeAxes = Axes.Both;
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}
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public const double APPEAR_DURATION = 800;
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public const double DISAPPEAR_DURATION = 500;
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public override void OnEntering(ScreenTransitionEvent e)
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{
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base.OnEntering(e);
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this.FadeInFromZero(APPEAR_DURATION, Easing.OutQuint);
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}
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public override bool OnExiting(ScreenExitEvent e)
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{
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base.OnExiting(e);
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this.FadeOut(DISAPPEAR_DURATION, Easing.OutQuint);
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return false;
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}
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public override void OnResuming(ScreenTransitionEvent e)
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{
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base.OnResuming(e);
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this.FadeIn(APPEAR_DURATION, Easing.OutQuint);
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}
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public override void OnSuspending(ScreenTransitionEvent e)
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{
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base.OnSuspending(e);
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this.FadeOut(DISAPPEAR_DURATION, Easing.OutQuint);
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}
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public override string ToString() => Title;
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}
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}
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