osu/osu.Game/Rulesets/Mods/IApplicableToBeatmapConvert...

22 lines
885 B
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Mods
{
/// <summary>
/// Interface for a <see cref="Mod"/> that applies changes to a <see cref="BeatmapConverter{TObject}"/>.
/// </summary>
/// <typeparam name="TObject">The type of converted <see cref="HitObject"/>.</typeparam>
public interface IApplicableToBeatmapConverter : IApplicableMod
{
/// <summary>
/// Applies this <see cref="Mod"/> to a <see cref="BeatmapConverter{TObject}"/>.
/// </summary>
/// <param name="beatmapConverter">The <see cref="BeatmapConverter{TObject}"/> to apply to.</param>
void ApplyToBeatmapConverter(IBeatmapConverter beatmapConverter);
}
}