osu/osu.Game/Graphics/UserInterface/DialogButton.cs

285 lines
9.5 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using osu.Framework.Extensions.Color4Extensions;
using osu.Game.Graphics.Containers;
using osu.Framework.Configuration;
using osu.Framework.Input;
namespace osu.Game.Graphics.UserInterface
{
public class DialogButton : OsuClickableContainer
{
private const float hover_width = 0.9f;
private const float hover_duration = 500;
private const float glow_fade_duration = 250;
private const float click_duration = 200;
public readonly BindableBool Selected = new BindableBool();
private readonly Container backgroundContainer;
private readonly Container colourContainer;
private readonly Container glowContainer;
private readonly Box leftGlow;
private readonly Box centerGlow;
private readonly Box rightGlow;
private readonly Box background;
private readonly SpriteText spriteText;
private Vector2 hoverSpacing => new Vector2(3f, 0f);
public DialogButton()
{
RelativeSizeAxes = Axes.X;
Children = new Drawable[]
{
backgroundContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Width = 1f,
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = backgroundColour,
},
},
},
glowContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Width = 1f,
Alpha = 0f,
Children = new Drawable[]
{
leftGlow = new Box
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.TopLeft,
Anchor = Anchor.TopLeft,
Width = 0.125f,
},
centerGlow = new Box
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Width = 0.75f,
},
rightGlow = new Box
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
Width = 0.125f,
},
},
},
new Container
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Masking = true,
Children = new Drawable[]
{
colourContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Width = 0.8f,
Masking = true,
MaskingSmoothness = 2,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.2f),
Radius = 5,
},
Colour = ButtonColour,
Shear = new Vector2(0.2f, 0),
Children = new Drawable[]
{
new Box
{
EdgeSmoothness = new Vector2(2, 0),
RelativeSizeAxes = Axes.Both,
},
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
MaskingSmoothness = 0,
Children = new[]
{
new Triangles
{
RelativeSizeAxes = Axes.Both,
TriangleScale = 4,
ColourDark = OsuColour.Gray(0.88f),
Shear = new Vector2(-0.2f, 0),
},
},
},
},
},
},
},
spriteText = new OsuSpriteText
{
Text = Text,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
TextSize = 28,
Font = "Exo2.0-Bold",
Shadow = true,
ShadowColour = new Color4(0, 0, 0, 0.1f),
Colour = Color4.White,
},
};
updateGlow();
Selected.ValueChanged += selectionChanged;
}
private Color4 buttonColour;
public Color4 ButtonColour
{
get
{
return buttonColour;
}
set
{
buttonColour = value;
updateGlow();
colourContainer.Colour = value;
}
}
private Color4 backgroundColour = OsuColour.Gray(34);
public Color4 BackgroundColour
{
get
{
return backgroundColour;
}
set
{
backgroundColour = value;
background.Colour = value;
}
}
private string text;
public string Text
{
get
{
return text;
}
set
{
text = value;
spriteText.Text = Text;
}
}
private float textSize = 28;
public float TextSize
{
get
{
return textSize;
}
set
{
textSize = value;
spriteText.TextSize = value;
}
}
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => backgroundContainer.ReceiveMouseInputAt(screenSpacePos);
protected override bool OnClick(InputState state)
{
colourContainer.ResizeTo(new Vector2(1.5f, 1f), click_duration, Easing.In);
flash();
this.Delay(click_duration).Schedule(delegate
{
colourContainer.ResizeTo(new Vector2(0.8f, 1f));
spriteText.Spacing = Vector2.Zero;
glowContainer.FadeOut();
});
return base.OnClick(state);
}
protected override bool OnHover(InputState state)
{
base.OnHover(state);
Selected.Value = true;
return true;
}
protected override void OnHoverLost(InputState state)
{
base.OnHoverLost(state);
Selected.Value = false;
}
private void selectionChanged(bool isSelected)
{
if (isSelected)
{
spriteText.TransformSpacingTo(hoverSpacing, hover_duration, Easing.OutElastic);
colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, Easing.OutElastic);
glowContainer.FadeIn(glow_fade_duration, Easing.Out);
}
else
{
colourContainer.ResizeTo(new Vector2(0.8f, 1f), hover_duration, Easing.OutElastic);
spriteText.TransformSpacingTo(Vector2.Zero, hover_duration, Easing.OutElastic);
glowContainer.FadeOut(glow_fade_duration, Easing.Out);
}
}
private void flash()
{
var flash = new Box
{
RelativeSizeAxes = Axes.Both
};
colourContainer.Add(flash);
flash.Colour = ButtonColour;
flash.Blending = BlendingMode.Additive;
flash.Alpha = 0.3f;
flash.FadeOutFromOne(click_duration);
flash.Expire();
}
private void updateGlow()
{
leftGlow.Colour = ColourInfo.GradientHorizontal(new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f), ButtonColour);
centerGlow.Colour = ButtonColour;
rightGlow.Colour = ColourInfo.GradientHorizontal(ButtonColour, new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f));
}
}
}