osu/osu.Game.Tests
5ln 3529f34c98
Multi: Hide mods when spectating or Beatmap isn't Locally Available.
Signed-off-by: 5ln <xnafumie@gmail.com>
2021-10-18 02:01:50 +08:00
..
Audio Move visual test to correct namespace 2021-09-30 15:19:15 +09:00
Beatmaps Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-08 18:41:17 +09:00
Chat add changelog links test 2021-10-12 09:57:46 +07:00
Collections/IO
Database Merge pull request #15043 from peppy/realm-ruleset-store 2021-10-15 16:49:48 +09:00
Editing Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-14 12:02:10 +09:00
Gameplay Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across 2021-10-06 15:10:45 +09:00
Input
Localisation Move common interface implementations to extension methods 2021-10-05 14:41:14 +09:00
Mods
NonVisual Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-08 18:41:17 +09:00
Online Fix some cases where interface specifications can be used but weren't 2021-10-11 15:06:24 +09:00
OnlinePlay
Resources Merge branch 'master' into file-sanity-checks 2021-10-14 00:17:29 +02:00
Rulesets
Scores/IO Rename last remaining `BeatmapInfo Beatmap` usage 2021-10-04 17:35:53 +09:00
ScrollAlgorithms
Skins Rename `OnSourceChanged` and expand on xmldoc to mention that it doesn't fire `SourceChanged` 2021-10-12 13:04:48 +09:00
Testing
Visual Multi: Hide mods when spectating or Beatmap isn't Locally Available. 2021-10-18 02:01:50 +08:00
ImportTest.cs Fix GameHosts being run on TPL threads 2021-10-12 17:13:36 +09:00
WaveformTestBeatmap.cs
osu.Game.Tests.csproj Add failing test coverage of realm blocking behaviour 2021-10-01 01:20:06 +09:00
tests.ruleset