osu/osu.Game/Beatmaps
smoogipoo 04ce436f6a Dispose beatmap lookup task scheduler 2020-07-09 14:46:58 +09:00
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ControlPoints Don't serialise AllControlPoints 2020-04-21 13:58:23 +09:00
Drawables Add delay for loading multiplayer beatmap covers 2020-02-27 20:01:23 +09:00
Formats Standardize osu!catch coordinate system 2020-07-02 00:21:45 +09:00
Legacy Add overlay layer to enumeration type 2020-05-18 22:45:31 +02:00
Timing Create a constructor for break period 2020-04-05 21:29:03 +03:00
Beatmap.cs
BeatmapConverter.cs Merge branch 'master' into remove-legacy-id 2019-12-25 21:01:12 +09:00
BeatmapDifficulty.cs
BeatmapInfo.cs Expose searchable terms from beatmap info instead 2020-05-07 13:04:08 +09:00
BeatmapManager.cs Return default beatmap if local beatmap can't be retrieved 2020-06-22 20:33:08 +09:00
BeatmapManager_BeatmapOnlineLookupQueue.cs Dispose beatmap lookup task scheduler 2020-07-09 14:46:58 +09:00
BeatmapManager_WorkingBeatmap.cs Change lookups to use SingleOrDefault() 2020-06-05 19:18:00 +09:00
BeatmapMetadata.cs Add test coverage and handle null creator 2020-04-22 09:19:34 +09:00
BeatmapMetrics.cs
BeatmapOnlineInfo.cs
BeatmapProcessor.cs
BeatmapSetFileInfo.cs
BeatmapSetInfo.cs
BeatmapSetMetrics.cs
BeatmapSetOnlineInfo.cs
BeatmapSetOnlineStatus.cs
BeatmapStatistic.cs
BeatmapStore.cs Reduce database includes where possible 2020-04-28 21:43:35 +09:00
DifficultyRating.cs
DummyWorkingBeatmap.cs Render video as a part of the storyboard 2020-03-07 21:32:03 -08:00
IBeatmap.cs
IBeatmapConverter.cs Simplify/improve beatmap conversion precheck 2019-12-23 17:44:18 +09:00
IBeatmapProcessor.cs
IWorkingBeatmap.cs Merge branch 'master' into video-offset 2020-03-21 20:03:46 +09:00
WorkingBeatmap.cs Rename to IHasDuration 2020-05-27 12:38:39 +09:00