osu/osu.Game.Tournament/Models
2022-09-08 16:07:21 +09:00
..
BeatmapChoice.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
LadderEditorInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
LadderInfo.cs Add toggle for tournament client "auto progression" behaviour 2022-08-31 13:44:07 +09:00
RoundBeatmap.cs Replace tournament beatmap storage type with lightweight model 2022-06-18 01:34:09 +03:00
SeedingBeatmap.cs Fix potential null referenced in SeedingScreen 2022-07-13 18:09:55 +09:00
SeedingResult.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
StableInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TournamentBeatmap.cs Fix tournament population failure when beatmap is not found on server 2022-09-01 22:03:01 +09:00
TournamentMatch.cs Fix tournament match scores resetting if StartMatch is called on an in-progress match 2022-09-08 16:07:21 +09:00
TournamentProgression.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TournamentRound.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TournamentTeam.cs Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
TournamentUser.cs Country -> CountryCode 2022-07-18 08:40:34 +03:00