mirror of
https://github.com/ppy/osu
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c3bf6a0287
Has no functional purpose anymore since the changes in the HUD element data binding flow.
37 lines
1.0 KiB
C#
37 lines
1.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Screens.Play.HUD;
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using osuTK;
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namespace osu.Game.Skinning
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{
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public class LegacyScoreCounter : GameplayScoreCounter, ISkinnableComponent
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{
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private readonly ISkin skin;
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protected override double RollingDuration => 1000;
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protected override Easing RollingEasing => Easing.Out;
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public LegacyScoreCounter(ISkin skin)
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: base(6)
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{
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Anchor = Anchor.TopRight;
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Origin = Anchor.TopRight;
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this.skin = skin;
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Scale = new Vector2(0.96f);
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Margin = new MarginPadding(10);
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}
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protected sealed override OsuSpriteText CreateSpriteText() => new LegacySpriteText(skin, LegacyFont.Score)
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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};
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}
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}
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